About Me

I am a Game Designer specializing in UI Design and implementation for both Unreal Engine and Unity.

I focus on creating aesthetic, functional, and user-centric interfaces. As a recent graduate from Anglia Ruskin University, I developed a passion for blending visual design with technical gameplay systems.

I bring both creative design and functional prototyping to the table. My proficiency in Unreal Blueprints allows me to greybox concepts and build interactive prototypes, bridging the gap between static mockups and final engineering. I enjoy designing interfaces that are seamless, responsive, and intuitive.

I am currently looking for a role where I can apply both my technical skills and creative ability.